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Sins of a solar empire galaxy forge copy
Sins of a solar empire galaxy forge copy












The feature "add wormhole connections" by putting a phase lane between two wormholes, then selecting it, and setting the type to "Wormhole" hasn't been added to Galaxy Forge yet. The only travel between planets in different systems is by the star. Wormholes, just as phase lanes, cannot connect between star systems. Wormhole connections are only valid when both ends are Wormholes.

sins of a solar empire galaxy forge copy

The phase lane should change from gray to blue indicating a wormhole connection.

sins of a solar empire galaxy forge copy

Click on the phase lane and in "properties" section in the Toolbox window change "connection type" from phase lane to wormhole. If you want to add wormholes in a map to link distant planets, you have to create first two " Wormhole" planets. "RandomMilitia" is the term in sins for the independent colonies that do NOT expand, but do defend their GW it is NOT for players.Wormholes allow for instant travel between planets and systems. Then you highlight the new template and click apply to current planet. galaxy file (or even through the Forge tool), but my initial testing with that didn't do well.ĭClick on the planet then make a new scenario template and add 3 groups to it one for each race (if you want one for each) and in thoes groups you put the race/ship/mdule combos you want the planet to start with. \Sins of a Solar Empire\GameInfo\GalaxyScenarioDef.galaxyScenarioDef and using them in the. These sorts of militia changes should be possible with the template system by defining new templates in. This will add a planet with the Kol, Sova, Akkan, and Marza capital ships. You can get the unit types/names from within Galaxy Forge, listed on the right when you edit a planet. You can also spawn different races as militia, 'Psi:' is Advent, 'Phase:' is Vasari and 'Tech:' is TEC. I think the problem is theres no way to set the owner to RandomMilitia within the editor, so it has to be done manually. It also then shows the new templates in Galaxy Forge and they can be edited. This would spawn a Kol and a Marza for any planet using the template. Then you write your new template at the bottom of the file, using the same template name as used for your planet:

sins of a solar empire galaxy forge copy

Adding ships to a local neutral militia setup using a text editor.įirst you need to assign the planet a template to use under planet items and set 'useDefaultTemplate' to False:














Sins of a solar empire galaxy forge copy